AI video · Case study

Tomorrow Is Monday: taking a rights-cleared story to a paid 50-episode comic drama

Its reported commercial result comes with a specific production trail: choose a story people still discuss, establish rights and characters, then organize ten people to deliver fifty episodes.

Published · Reviewed

Tomorrow Is Monday promotional poster showing two characters before a damaged city.Search the platform for the film ↗
Open Tencent Video and search the exact title to watch the original. This is a platform search, not a verified permanent title URL; unverified reuploads are excluded.Poster source: Tomorrow Is Monday promotional poster, published with Dumou's interview on 36kr · Poster source · Search the platform for the film
Commercial result · production-team interviewThe team said Douyin paid viewing covered costs within two weeks

Reported by Dumou after interviewing the parties. No contract, platform settlement, cash receipt or complete cost ledger was published. This is not an audited profit figure.

Check this result
Read the context and editorial assessment

Tomorrow Is Monday adapts Xujiu Wangchuan's story on Yanyan Stories. It connects production with a reported paying audience, but the evidence differs by claim: co-producers confirm release, participants describe decisions, and cost recovery remains their reported account.

Follow the projectContents6
01

Public account

See the finished series before interpreting its result

The 50-episode series was released on Douyin and Tencent Video; audience reach and paid income are separate measures.

On August 18, 2025, Vidu / Shengshu's official account confirmed the 50-episode release on Douyin and Tencent Video, naming Qiandeng Ruzhou, Pole Interactive and Shengshu, and describing a ten-person, 45-day production. Original-story platform Yanyan Stories also confirmed the adaptation and release. Watch some episodes on the original platforms before judging the figures.

Shengshu reported more than five million views on one platform in the first five days. After interviewing the three parties, Dumou reported on September 30 that all-platform views exceeded ten million within two weeks and that Douyin paid viewing had covered all costs. The view figures describe reach; only the latter is a reported financial outcome, and views cannot be converted into receipts.

Sources for this section: Shengshu's official Tomorrow Is Monday release announcement · Yanyan Stories' official adaptation announcement · Dumou interviews the IP holder, producer and Vidu

02

Public account

Why the team chose a story still being discussed

Rights, audience demand and adaptation choices were settled before image generation.

Pole Interactive founder Yang Sheng told Dumou he wanted a clean rights chain and a story still under discussion. The apocalypse and system premise fit a familiar audience genre, while caring for loved ones distinguished the source. IP holder Qiandeng Ruzhou had also considered a film; the comic drama became an earlier way to reach viewers.

Much of the prose's inner monologue had to become actions and dialogue. Rights to the story and original character design underpinned later commercial options. A comparable project needs actual adaptation and distribution rights, then a judgment about whether the story works in brief, consecutive visual episodes.

Sources for this section: Dumou interviews the IP holder, producer and Vidu · Yanyan Stories' official adaptation announcement · Hylands law firm on its IP work for the series

03

Public account

Ten people and forty-five days: the actual division of work

Script development took nearly a month; art, engineering, editing and direction then worked in sequence.

Yang recalled almost a month spent on writing after the team chose to make the series. A long-form screenwriter struggled with comic-drama pacing, so the team brought in someone experienced in short drama. The reported 45 days cover the production period from early June to mid-July after the script, not the entire process from IP selection to release.

Dumou lists five original artists, two engineers, two post-production editors and one director. Art took roughly 30 days and AI video generation roughly 15, with assets handed to the next role as soon as ready. IP, technology and production partners formed a joint committee; weekly reviews covered art, storyboards and the director's account of needed changes.

Sources for this section: Dumou interviews the IP holder, producer and Vidu

04

Public account

Human-designed characters before generated motion and editing

The public record describes coordination and sources of rework, but not original prompts or a shot-level failure log.

The producer and technology partner describe artists defining principal characters and settings before tools including Vidu generated motion. Engineers and artists initially used different standards for a good image, and a drawing did not automatically become stable video, so the director and coordinators had to state visual goals and review changes. Original art mattered to continuity and to documenting creative contribution.

The interviews do not publish this show's per-shot prompts, settings, failed renders or side-by-side revisions. Generic Vidu tutorials cannot be presented as its production record. A team following the method should keep its own character sheets, shot briefs, candidates and rejection reasons to learn where rework actually occurs.

Sources for this section: Dumou interviews the IP holder, producer and Vidu · Pole CTO Xu Jinghui at a Fungimind workshop

05

Public account

Who paid: paid viewing and the unpublished ledger

Reported cost recovery is useful evidence, but it is not a verified settlement or profit-and-loss statement.

Dumou reported that paid viewing on Douyin alone had covered the project's costs before two weeks had passed. This identifies a more concrete business route than a large view count: viewers pay for content and proceeds pass through platform terms to partners. The article supplies no dashboard, settlement contract, cash receipt, partner split or complete cost ledger, so net profit cannot be calculated.

Later public figures conflict. In a January 15, 2026 industry report, Time Finance wrote of roughly RMB 2 million in 'net profit', then described that phrase as an online get-rich myth; it published no underlying accounts. On May 30, 2026 an event organizer's account of a talk by Pole's CTO stated RMB 1.5 million in 'revenue' and RMB 5,000 in 'cost' without saying whether the latter covered only model usage. Neither set of figures is on the same accounting basis as the September 2025 interview's two-week cost-recovery claim. We do not present them as verified project earnings or a result others can expect to repeat.

To decide whether this format can sustain itself, record rights and script costs, art, generation, human rework, post-production, voice, release and promotion, then compare platform contracts, settlement periods and received cash. An affordable story segment and small release test give firmer evidence than converting platform heat into a revenue formula.

Sources for this section: Dumou interviews the IP holder, producer and Vidu · Pole CTO Xu Jinghui at a Fungimind workshop · Time Finance's later industry report

A BitShovel exercise · not the maker’s tutorial

Test one rights-cleared episode and track its costs

Tomorrow Is Monday's participants have described story choice, art and generation roles, reviews and paid viewing. This is BitShovel's one-episode trial, not the team's original production manual or a promise of cost recovery.

Before you begin

  • Use an original story or secure explicit adaptation, generated-media and distribution rights; retain the records.
  • Set one episode's duration, maximum labour and tool spend, and whether you can lawfully publish and receive payment.
  1. Screen the story and rights

    Apply the producer's reported filters to your own candidates: is the rights chain clear, and is the target audience still discussing this kind of story? Select one conflict.

    Keep
    A rights sheet, target audience and one-episode premise
    Check
    Name the rights holder, scope of permission and what the lead must resolve in this episode.
  2. Turn inner thought into visible action

    Choose one crucial inner change in your text and express it through action, another character's response or essential dialogue; remove subplots that will not fit.

    Keep
    A one-page script and four to six shot cards
    Check
    Someone reading only the shots can recount the goal, turn and emotional relationship.
  3. Design original characters before motion

    Draw or commission documented original designs for the lead and key setting, noting wardrobe, proportions and props; make a few motion candidates from the same reference.

    Keep
    Traceable design sheets, shot candidates and a failure log
    Check
    The lead stays recognizable, motion reads clearly, and reference and service rights are recorded.
  4. Hand off and review the cut

    Even working alone, record art, generation, editing and direction as separate decisions; log which shot changed, why and how long it took.

    Keep
    A watchable pilot plus revision and time logs
    Check
    People and props remain continuous, and captions, sound and pacing let a new viewer follow the story.
  5. Test release and reconcile money

    Release under checked platform terms and record reach, views, paid transactions, platform deductions, production and promotion costs, and cash received separately.

    Keep
    A dated response sheet and project income-and-cost ledger
    Check
    Trace each amount to terms or a dashboard, keeping views, accrued revenue and received cash distinct.

Make one final choice: Do not publish with unresolved rights. If viewers cannot follow the relationship or rework exceeds the ceiling, revise the script and shots or reduce scope. Without actual settlement and full costs, do not claim cost recovery or scale to fifty episodes.

Interviewees said Douyin paid viewing covered the show's costs within two weeks, but supplied no ledger. BitShovel designed this exercise's steps, shot count and records; they are not the show's prompts, financial model or a reproducibility claim.

Sources and limits

Where the material comes from

  • Shengshu's official Tomorrow Is Monday release announcement
    Co-producer announcement mirrored from its verified Weibo accountPublished Checked

    Co-producers, episode count, release platforms and the partner's five-day view claim; not revenue evidence.

  • Yanyan Stories' official adaptation announcement
    Original-story platform announcement mirrored from WeiboPublished Checked

    Source story, partners and release on Douyin and Tencent Video; view count is the announcer's claim.

  • Dumou interviews the IP holder, producer and Vidu
    Direct interviews, republished by 36kr with permissionPublished Checked

    Story choice, writing, ten-person team, 45-day production and the team's cost-recovery claim; no accounts published.

  • Hylands law firm on its IP work for the series
    Project rights adviser's announcementPublished Checked

    Supports that specialist rights work occurred; contract terms and payments are not public.

  • Pole CTO Xu Jinghui at a Fungimind workshop
    Event organizer's account of a participant's talkPublished Checked

    Character art, rights and later revenue claims; RMB 1.5m revenue and RMB 5,000 cost have no attached ledger or scope definition.

  • Time Finance's later industry report
    Secondary financial claim without project accountsPublished Checked

    Says about RMB 2m net profit, then calls that phrase an online get-rich myth; retained to show conflicting claims, not as a verified outcome.